Add object name in combat log
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Ghost Menjou
Add the object name, as projectiles disappear when dealing damage we lose the ability to get its name using llGetObjectDetails.
While the rezzer of the object is useful, it doesn't display the name of the 'ammo' since guns can have multiple.
This is useful for identification of say different rockets or raycast and non raycast rounds.
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Rider Linden
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Nikki Littlepaws
I like this suggestion. Upvoted
Thunder Rahja
The objects (or attachments on the avatar) that actually received the damage have access to the
llDetected*
suite of functions in the on_damage
and final_damage
events to collect object names and related data about the damage source. For moderation purposes where physical projectiles are involved, I would be more interested in the name of the rezzer than the name of the objects rezzed by it. What sort of use case do you have in mind for this?Ghost Menjou
Thunder Rahja content moderation. As weapons can have several ammo types the rezzer is mostly useless since the ammo type is generally defined by object name. A rezzer can rez several different things that do different things.