✨ Feature Requests

  • Search existing ideas before submitting- Use support.secondlife.com for customer support issues- Keep posts on-topicThank you for your ideas!
Make physics work over sim borders
Optically you can see from a region to the next one - the sim border is invisible. Physically though the next region does not exist until you travel over the border between the recent region and the next one. Let's suppose you are traveling by boat. If you hit a pier in a region, your boat is bounced back. But if you hit a pier located on the next region reaching until the region's edge, your boat first travels over the sim border and suddenly gets caught in the pier bouncing like crazy. Suggestion: the physics engine of each region should also load (render?) the physical shapes of the neighbor regions borders, which are pointed to the region, so a vehicle is bounced back and does not enter the next region where it is blocked by some object. Advantage: physical experience would be far more natural, collisions on sim borders would not be special. Since it is very common to build right until the sim borders, this is issue not a trifle at all imo. Vessels that have a damage system responsive to collisions (to make sailing more challenging) use to sink immediately when hitting these sim edge builds (since being caught on an object causes plenty of collisions in a very short time), while they would only take some damage while hitting the same build from the other side. This particularly is annoying, if there is a very tiny or even invisible object on the sim border, so you have no chance to recognize it before your ship suddenly sinks for no obvious reason.
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Rendering
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tracked
The End To Phishing Spam Links
As has been noted over and over again, the increase in phishing spam links is or has gotten out of control. In the following, I propose a practical way in which to address this issue which would seriously curb the issue if not altogether get rid of such an activity. Create new role abilities. New abilities would have defined rules for group owner, group moderator(s) or other trusted individuals to be the only allowed individuals to post links in a group. Sub-classification for members who don't fit the aforementioned roles to be allowed only to post image links from known/well established image sharing sites. (This too should have a on/off toggle to prevent any type of abuse as needed) Group owners/moderators can have/create an allowed list of URL's that are permitted in their group. Example: Marketplace.secondlife.com Defining permitted URLs allows only those that are an exact match and prevents misspelled and misleading links. In the event a user attempts to post outside of their role abilities, the post is blocked from being sent and user notified as to why. In the above proposed solution, spammers would not by default be allowed to post spam links in any group as the default persons of the established "everyone" role would not allow it nor any other default role as defined by the group administration. In consideration of what to do with groups whose administration has been absent for a period of 6 months or more, by default all link postings should be disabled until such a time (if ever) a group owner logs in and establishes who may post links. While some may see this as an unpopular option, it prevents those groups that some still use from being exploited. I propose this solution as if there is no ability to post phishing links, then there is less likelihood that users are entering in their credentials and their accounts being compromised as well as serving the great community good of people who just don't want to see this mess as there are other means of advertising for those who are interested. Regards, DJ Vicious
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Communication
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tracked
Block Seller on Marketplace
Note: I know this was suggested before and it's tracked. I know this will be merged. That's okay, I wanted to give more suggestions on implementation and answer "why" beyond that it would just be a nice feature. Problem: You don't want to see stuff made by a certain creator on the marketplace. There may be a variety of reasons for this. Here are a few examples. You have the shop owner in game block due to harassment, drama, or other personal reasons and don't want to accidentally give this person money. The vendor is selling rips. The seller has a business model you don't want to support. Maybe you don't want to buy clothes that are no mod, maybe they have shady business practices that involve over-editing their ads, or using AI on their ads resulting in false advertising. Maybe the seller's content makes you deeply uncomfortable such as selling adult products but the models scream childlike and you don't want to see that. The seller is flooding the marketplace with thousands of generative AI textures to make a quick buck, making it impossible to find high quality textures. This is a growing problem that needs urgent addressing. Solution: Allow us to block the shop and/or the owner of the shop. Owner might be better in case the marketplace someday expands to let a single user have more than one storefront. Or both. Blocking a particular product may also have its place. Implementation: Beneath the flag listing link there would be additional links: Block this shop Behavior: Browsing and searching omits all products from the store. Adds shop to a block list. They can be removed from block list if needed. Block this seller (<--- Alternative, or TBI if multiple storefronts ever becomes a thing.) Behavior: Browsing and searching omit all products from any and all products from the store. A popup that asks, "Do you want to block this person from your shop as well?" may be a good move in some circumstances. They can be removed from block list if needed. Hide Product Behavior: Omits an individual product from search and browsing. Unhide Product Behavior: Removes product from hide. How would you find a listing if it was hidden? Give people a checkbook to show hidden products in search and browse. By giving us the tools to better curate our experience with the marketplace you will empower users to find what they want without having to wade through things they don't want to see, increasing the likelihood of them spending money instead of getting frustrated and giving up on the search.
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Content Creation
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tracked
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