llDamage: Unthrottle for cases where abuse is unlikely
complete
Thunder Rahja
At present (2024-04-11),
llDamage
is throttled to a rate of 10 hits per 30 seconds when targeting the same recipient. This throttle may negatively impact some relationships where abuse is unlikely:- Attachments and the wearer
- Vehicles/objects and their sitters
- Objects owned by the land owner and residents on that land
- Objects owned by an estate manager and residents in that estate
Use cases that may be negatively impacted by the throttle:
- A backpack that steadily regenerates the wearer's health in absence of region-defined health regeneration
- A vehicle that catches fire and slowly burns its inhabitants until they exit
- An environmental damage source, such as radiation or toxic pools, placed by the land owner or estate manager, that slowly hurts avatars in the area of effect
I request that the throttle be disregarded for cases such as these. I believe that throttles for
llDamage
used in other cases are still necessary to reduce the potential for abuse.Log In
This post was marked as
complete
Rider Linden
in progress
Thunder Rahja
The throttle cap on same-target
llDamage
appears to have been changed when testing on Combat2 2024-05-02.8929584012. I was unable to produce a throttle error in the following scenarios that I tested:- An attachment that repeatedly damaged myself
- Repeatedly clicking Rider's "Touch Me!" button
- An object that I owned and sat on that repeatedly damaged me (which, thankfully, did not [trigger on_damageon itself](https://feedback.secondlife.com/combat-20/p/dont-intercept-redistribute-lldamage-sent-from-vehicle-to-one-of-its-sitters-com))
I still produced a throttle error ("Attempt to inflict damage against the same target too frequently!") in an object that I rezzed and did not sit on, indicating that the throttle was changed but still exists. This issue appears to be resolved.