Currently there are various advanced and developer tools that allow us to enable viewer side options like Wireframe and Hitboxes.
Those two particular render options are incredibly easy to abuse in combat regions to give the player a great advantage over others. Seeing through walls and having a brightly colored hitbox to aim at for instance.
If we could use client side lua to track the Render Information of avatars in the region and report it to the new Combat 2.0 Combat Log Channel, we could keep track of people abusing advanced and developer tools to get said advantages in gameplay scenarios.