Running on server: Luau 2026-01-06.20757451310
In successive calls of string.match, I often get a fatal error if I don't wrap string.match in a pcall:
runtime error
lua_script:3: String pattern too complex, timed out
[C] function match
The problem is that the only thing repeatable is that I may or may not get errors when running the code.
local function getStringMatch(s)
local status, k, v
repeat
status, k, v = pcall(string.match, s, "(%g+)%s*=%s*(%g+)")
if not status then print(k) end
until status
end
local keys = {}
for i = 1, 10 do
table.insert(keys, tostring(ll.GenerateKey()))
end
for k, v in keys do
print(k)
getStringMatch(v)
end
This is basically a useless example, except to trigger the issue. gmatch should return the captures, the original string if no captures, or nil.
This example will never find a match, but I don't believe string complexity is the issue, and I don't believe its timing out because it happens very fast.
But, if a failure is triggered, I can recall the very same match again and get success, without providing any delays in the code.