Alpha blend rigged mesh turns invisible when "Highlight Transparent" is enabled
tracked
Whirly Fizzle
Steps To Reproduce
- This bug only affects somerigged mesh with alpha blended textures. I have so far been unable to create a simple repro object from scratch which will reproduce this bug
- Repro item 1: Clover Megalashes: https://marketplace.secondlife.com/p/Clover-MegaLash-DEMO-add-me/24449814
- Repro item 2: Nova Alloy hair: http://maps.secondlife.com/secondlife/Nova/110/181/428 - this one - https://prnt.sc/3S8bxQcMNFoI - the demo is fine to repro.
- Attach the Alloy hair and the Clover Megalashes to your avatar
- Enable "Highlight Transparent via CTRL+ALT+T or Top Menu -> Build -> Options -> Highlight Transparent
- Observe how the hair and lashes render.
Observed Behaviour
- When Highlight Transparent is enabled, most of the Alloy hair turns invisible and part of the Clover megalashes turn invisible
- See attached image
- Bug also reproduces onn Firestorm Viewer
- On Firestorm, the cause of this bug is the fix for https://github.com/secondlife/viewer/issues/2577
- Reverting this commit on Firestorm fixes the bug: https://github.com/secondlife/viewer/pull/2925/commits/49c3eed64299123f0b279c06eb37b50eed775fd1
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Jellyfish
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tracked
Jellyfish
Issue tracked. We have no estimate when it may be implemented. Please see future updates here. https://github.com/secondlife/viewer/issues/5337