Camera drift in mouselook when using HiDPI and Mouse warp
Nikki Lacrima
HiDPI and Mouse Warp enabled
On MacOS with SLViewer 7.2.3 and Apple silicone (Power Book M1)
When moving mouse side to side in mouselook the view (camera) pans sideways, as it should, but also tilts upwards more and more. This happens both when moving the finger horisontally side to side on the trackpad and when a USB mouse side to side. A similar but less noticable drift rightwards also occurs.
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Dan Linden
Hi Nikki,
I'm not able to reproduce this issue on a MacBook Air (M1 2020). When you say you have Mouse Warp enabled, that means MouseWarpMode = 1, right?
If you are using an external monitor, does the bug reproduce without a monitor? What is the monitor configuration you are using (e.g. mirror of screen or larger than the screen)? Is Second Life on the secondary monitor?
Nikki Lacrima
Dan Linden
As usual, trying to reproduce issues throws more light on the situation. Seems initial position of mousepointer is important.
The setup is MacBook Pro M1, no external monitor, extra USB mouse, HiDPI enabled and MouseWarp set on ( mode 1).
Now place the mouse pointer near the lower edge of the screen, go into mouselook mode with M key and start moving camera view sideways.