[deltaFPS] [extraFPS] Animated pbr textures don't animate
complete
observeur Resident
Objects with an animated pbr textures stop animating the texture when we look elsewhere and back to the object.
A right click on the object triggers the animation again.
(a bit like the object not spinning as they should, a right click does the trick)
Happens on mac and pc
This doesn't happen if the material is not pbr.
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complete
josecarlos Balan
Complete? This bug is fixed?
observeur Resident
josecarlos Balan When they mark an issue correction as complete, it doesn't mean the fix is already implemented in the current release or public betas. But from what the developer told me, she found the issue and fixed it, so it should be ported to the public soon.
Arduenn Schwartzman
It's now half a year later, and the bug still exists in-world (for me, specifically for PBR animated textures). See attached video.
[Edit] In the latest Firestorm, which also hasn't been updated for almost half a year. Works now in the official viewer, at least as of May 3, 2025.
observeur Resident
Arduenn Schwartzman is this LL viewer, or Firestorm? if Firestorm, which version ?
Arduenn Schwartzman
observeur Resident - Hi, thanks for the heads-up. Silly me didn't bother to check in the latest official viewer. In the October 2024 version of Firestorm, it persists, of course.
observeur Resident
Arduenn Schwartzman Yes, FS made many betas, but they still need to make an official release out of this. I think they are close to doing it.
Arduenn Schwartzman
observeur Resident Oddly enough, after updating the official viewer, the bug seemed to be gone in FS too.
observeur Resident
Arduenn Schwartzman that's good. The bug has been fixed quite some time ago by LL, but i haven't follow FS official releases much, so i couldn't tell where there are at currently.
Atlas Linden
Merged in a post:
Bugs with animated textures in PBR viwer 7.1.11
josecarlos Balan
Bugs with animated textures (llSetTextureAnim) in PBR. With the old materials everything works fine, but with PBR it loses movement until you right click on the object. Before this version 7.1.11 of the viewer everything worked fine and for the Blinn-phong materials it continues to work fine
Atlas Linden
Thanks for the report, josecarlos!
We've already had this filed so it will be merged into the original Canny post.
Christina Riederer
I can confirm this is happening with the PBR Water I use, it was fine until recent, all this is going to do is force people back to Blinn water
Atlas Linden
Merged in a post:
Animated PBR textures using llSetTextureAnim appear randomly broken in the recent SL viewers
Cube Republic
Set a texture to animated using this script function, happens with the cell function too. They randomly stop and only start again when they're selected
Atlas Linden
Thanks Cube!
Looks like this is the same as https://feedback.secondlife.com/bug-reports/p/deltafps-extrafps-animated-pbr-textures-dont-animate so these 2 issues will be merged.
Cube Republic
Atlas Linden Thanks. I've been working on something with this for over a month now and checked out the new tone mapper and was like oh no!
Atlas Linden
tracked
Thanks for the report, observeur! We were able to reproduce this issue. It is now tracked at https://github.com/secondlife/viewer/issues/2768.