LL DEFAULT PARTICLE RENDERING
tracked
A Kiko
PARTICLE RENDERING: Please fix the system default particle rendering. Specifically, the white dot default particle in version 6 (pre-PBR) is perfect, but now in version 7 it shows up as a white center with a visible square outline. An alpha issue I believe. This is the system particle which is called by default when no texture is added to the emitter. It is the basis for so many generic particle generators. So it would be great if LL could just tweak this little one for us please and smooth away the edges :) !
Log In
A Kiko
Here is the particle I use to replace the LL Default Particle for now. (512k)
ca69a036-e41c-90aa-d527-75099e35cb01
Dan Linden
Thank you for the report, A!
Issue tracked at https://github.com/secondlife/viewer/issues/4287. We have no estimate when it may be implemented. Please see future updates here.
Dan Linden
tracked
keljee Resident
i concur with this. a campfire owned by a friend looks like this now when before it was a very soft and subtle effect and looked like real smoke.
Dan Linden
under review
A Kiko
Dan Linden tysm Dan :)