Blinn-Phong textures with alpha channels appear excessively transparent in the PBR client, with thinner alpha edges. Adjusting the exposure to the lowest setting or changing environment settings doesn't help.
This issue affects many products, and the only solutions are to double the layer or make textures more opaque and have two versions of the same product included with the purchase. However, this causes inconsistency for users who don't use PBR, as they will see the items differently than PBR users.