Textures in every viewer since the PBR update have now been unloading and reloading, often times failing to do so, and remaining blurry. I have tried everything suggested such as whitelisting viewers and their features, but I know I'm not the only one experiencing this. This is completely game breaking and as a texture artist it's near impossible to have a consistent workflow when half the time my textures aren't loading in. I have a new GPU and plenty of RAM to spare and then some so it's not my computer.
I have been able to go into the EDIT menu and have it load in, but it does this for the diffuse texture only, and when exiting the menu it will go back to attempt its reloading cycle with multiple failures. PLEASE FIX THIS.