PBR - water flat, no relfection no transparency, off color
needs info
Monica Weir
Offical PBR viewer for SL. Water is flat off blur color, no refections even when enabled. water texture bump map is rough like lumps, color is purple blue and pale blue. no mix of benath water color and sky even if set to transparent. Water has half moon shaped glitchen when camera moves around. Set to midday, default for water, transparent on, private estate. Unable to render in PBR to check water changes/color/toggle transparecy without computer and graphics card overheating. Crashing during overheat cycle.
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Allegory Malaprop
PBR water is...pretty sad, compared to the previous rendering. Even with a functional reflection probe (sphere only, box does not work as noted in another feedback bug), it's disappointing and not particularly good at reflections (the center point of the reflection probe controlling that makes it, well, super wrong in a super obvious way to the point it "works" at all, and mirror probes don't appear to work either to correct that, not that I want to use them off the coast everywhere...)- and that's not an option with open ocean, barely an option with any water that isn't just a small area.
Aishagain Resident
This water issue is irksome in the extreme. I have tried dozens of combinations of day cycles, skies and waters and NONE give reasonable reflections and very few look good. Boats appear to be cut in half at the water line or their lower regions are clearly visible with NO reflections. Only some light sources reflect and the sky of course, but none are realistic at all. This is in no way an improvement on EEP/Windlight
Dan Linden
needs info
Dan Linden
under review
Dan Linden
Hi Monica and Noctorne.
Please provide the locations that you are seeing this issue, and attach a screenshot of what you are seeing.
Thank you.
Noctorne Nagy
Dan Linden It's not easily seen in a screen shot cause its mostly when the camera is moving. This is a short vide on the SH 10 sim but it is any sim with linden water visible, and on any environment settings. https://gyazo.com/67866951cc239da9819a0e2969b714b7
Monica Weir
Dan Linden I can do a video but it will look identical to what Noctorne posted, literally identical. You cannot see it in a still shot. In a still shot, you can see how the water looks off-color, flat in tones, lacking reflection, transparency and lumpy but not the sheerings and artifacts. In the video there should be full reflection of the mountains and homes in the background onto the water. but its not there. It looks like that in the old viewer, but on this one, they are missing completely no matter how "still" I made the water (Pond setting for instance).
My video is here: https://gyazo.com/a1106cc41e42f45eb4effb2acfa21618
Video shot at my sim, Weir, photos shot on mainland at Deckard. Time was Midday and Midday Legacy, cammed out to 128, screen space, vysync, transparent water on, mirrors off. All the while my video card literally smells like burning plastic and the fans are running hard - my PC has 3, all are going full out including the 2 on the GPU itself.FPS is obviouisly reduced to 60 due to vysync being on, but otherwise it'd be around 200. Was the first time I tried it. I was the only one on the sims both times, I am quite strict with script load on my sim Weir and my tenants are very compliant about that. I am the only one using a 989 mps connection up and down via ATT.
Noctorne Nagy
Same issue here, so does my partner. Using geforce 40 series cards.
Charlotte Bartlett
Noctorne Nagy. Is this mainland or a private region out of interest?
Noctorne Nagy
Charlotte Bartlett This is mainland, right next to Blake Sea.
Charlotte Bartlett
Noctorne Nagy thank you. I will come take a look tomorrow (just as I am nosey and creating my own water PBR EEPs) :)