Unloaded emmissive maps should be black, not grey
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Tapple Gao
All textures, when they haven't loaded yet, default to grey. For the emmissive channel of PBR, a grey texture means the whole object glows quite brightly. Normally, emmisive textures are mostly black. So, when a pbr emmissive texture is present but not downloaded, the viewer should replace it with a solid black texture
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Jellyfish
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tracked
Jellyfish
Tracked the issue here: https://github.com/secondlife/viewer/issues/5701
I'm surprised we hadn't seen this before!