Second Life presents itself as a creative platform, but the 'Destination Guide' currently surfaces mostly lifestyle‑oriented categories (beaches, clubs, homes, shopping, photogenic regions, etc.). This unintentionally frames SL as a lifestyle simulator for new residents, even though the platform supports far more imaginative and non‑realistic content.
There is no clear place in the 'Guide' for: surreal or dreamlike environments, experimental or conceptual builds, impossible architecture, non-realistic worlds, creative experiences that don't fit in existing categories.
These spaces do exist in SL, but they're basically invisible to newcomers because the 'Guide' doesn't signal that they're part of the platform's identity.
This isn't a criticism of existing categories, just an observation that a major creative segment of SL isn't represented.
A few new categories would make the 'Destination Guide' more accurate and more welcoming to the imaginative side of the platform.
Thanks!