Add LLCS2 damage type to llRezObjectWithParams
complete
Jessicatz Fairymeadow
llRezObjectWithParams already has REZ_DAMAGE as a parameter.
With the upcoming changes to the LL combat system, which has damage types, it would only make sense to add the type to the parameters as well.
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Spidey Linden
complete
Jessicatz Fairymeadow
Seems to have been implemented now as REZ_DAMAGETYPE, awesome!
Wulfie Reanimator
REZ_DAMAGE_TYPE
(default 0) 👍Edit: Oh it's already added to beta grid with the new combat features!