Creating Clothing for So Many Bodies ( Possible Soliton)
Jessicaann Wrigglesworth
As a Clothing Content Creator, I would like an easier time creating for all the user-created bodies in Second Life. Currently, there are no tools for the creation of mesh clothing. Forcing users to use outside software which not only creates a long and hard learning curve but also very bad mesh and very bad mesh causes lag and then people complain to you about the lag. and in the long run decreases the ONE THING that makes second life .... well, second life, a user-created word.
Possible Solution .......
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Jessicaann Wrigglesworth
MD has API to link to other game engines, why can't it have an API etc.. whatever it is called for SL in some way, like they are doing with Connect and VR Chat?
ZortyTheExplorer Resident
haha, I like the horse. sansar had simulated clothing so that marvelous designer could be used to make clothes yet fit on most avatars.
not popular with sl oligarchy creators who want to corner market on avatar shapes i want standard rigs or be able to morph clothing to avatar.
Clothing simulation and adjustment in Sansar
Jessicaann Wrigglesworth
ZortyTheExplorer Resident I am NOT asking for clothing simulation, that can't not be done without major rewrite of the code and NOooooo one wants that LOLOL ... If you are not a clothing creator you will not understand the pain of resizing the mesh to fit all of the different shapes..... Or you do not have the experience in Marvouls Designer to understand how some kind of integration will dermaticly help the workflow of the Clothing creators that what to make clothing for ALL of the Bodies in Second Life....