Flip an object in negative -XYZ
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Loz Hyde
This feature would allow creators to negatively flip an object. So if you wanted to mirror an object, like a corner of a building, you would copy the objects and type in the editor XYZ SIZE window - (negative) before the number to flip it.
Very useful with structures and would save a lot of time on imports and texturing.
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SkyeRyder Varriale
Love this idea!
Maeve Balfour
I requested this back during the mesh beta period around 2011 and it was ignored. It would be helpful for object versatility after the original mesh object was uploaded, essentially creating a mirror version of it.
I would love to see this implemented, but I won't hold my breath it will ever happen.
Lucifera Morningstar
Make it less complicated than typing anything - if you look at the Firestorm edit floater, under Texture > Blinn-Phong, the two "Scale" values have a button you just click to toggle between - and + easily. Put that next to the three Size fields under the Object tab and we're golden
Loz Hyde
Lucifera Morningstar, great idea!
Cain Maven
Agreed -- could be a huge time saver in some cases.
SL Feedback
tracked
SL Feedback
Hello, and thank you for your feature request regarding the ability to flip an object in negative -XYZ. This idea was previously brought up by another resident, and we are merging your comments to help prioritize it. We understand how useful this feature would be for creators, especially in saving time on imports and texturing. While we don't have an estimate on when this might be implemented, please keep an eye on future updates. We appreciate your input and hope you continue to share your ideas to help improve Second Life. Thank you!