Full Bright - Could it be on a toggle like Glow where you can choose different levels of brightness?
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Marty McKenna
It would be nice to brighten up textures that need it without going to the Full capacity, which is often too much. It is different than Glow as you know. Also, sometimes I miss the Full Bright button on the PBR Texture menu, maybe it won't work with PBR, but if it does it would be nice to have it there too.
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Maestro Linden
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Hi Marty, this feature already exists in PBR via the emissive map. An all white emissive map is equivalent to 'full bright', and various shades of grey may be used to create a 'partially bright' effect. More details can be found at https://wiki.secondlife.com/wiki/PBR_Materials#Emissive_[_RGB_]