Let a single DAE or GLTF/GLB file contain both _PHYS and visual meshes
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Nyx Onyx
It would be great if we could export just a single file from the mesh editor and have the uploader recognize the various _PHYS and _LODn models in there. This simplifies the export process.
- In a first parse of the file, ignore all objects having the postfix _PHYS and _LODn except for what corresponds to the "High" LOD.
- In following parses of the file, look for objects in the first parse that has matching names with the relevant postfixes (_PHYS, _LODn)
- Search for the still missing corresponding models for _PHYS and _LODn in other files in the same folder, like is already done today.
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SL Feedback
Merged in a post from Rheia Silvercloud:
Title: Allow for Physics models to be detected in .glb
Details: Currently, using both the baseline SL client as well as Firesotrm, I tried to upload a model, with appropriately named physics models included. While the old method, using two separately names .dae files worked, the .glb file did not, treating the _PHYS models as if they were part of the basic model. This is obviously an issue, as saving two files begins to defeat the idea of a single, unified file.
Currently, there are supposed to be roadmapped intent to allow for models to be uploaded with their Materials and have them applied upon upload. I would hope that physics would be included here as well. Currently, we have none of this, and it would greatly aid the content creation community to have such brought into play as soon as is possible (as opposed to multiple years or a decade down the line which seems to be the current unspoken idea).
With the cessation of support for the Collada .dae format in Blender, this matter becomes significantly more urgent as content creators migrate to more recent tools.
Spidey Linden
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tracked
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.