At the advent of llDerezObject() and DEREZ_TO_INVENTORY, I'd like to create a character creator for my animesh application that allows users to swap out heads, hair, clothing, accessories, etc. and save their creations for later use.
In order to achieve a level of quality that, at least, rivals what users recently got access to with the Avatar Welcome Pack, I ask that the max triangle limit for Animesh be raised from its current arbitrary 100K est. triangle value to a value based on owner account type.
Basic - 125K est. triangles
Plus - 250K est. triangles
Premium - 500K est. triangles
Premium Plus = 1M est. triangles
Est. or estimated is the streaming cost calculated value.
Avatars in the Avatar Welcome Pack result in 500K est. triangle values when head, body, hair, clothing and accessories are all worn.
At the very least, it would help to raise the max triangle value for rezzed in-world animesh characters as animesh has its own unique land impact formula. I have the land impact to spare, but the max triangle cap is preventing me from actually making use of it.
An addition to max animesh attachments could also be a total triangle count limit, where for example, if the values were raised, Premium Plus couldn't wear a second, 250K triangle animesh character, if the first worn character was already using 900K triangles.
Thanks for any consideration.