Premium Request: Attachment Payment Hooks to Enable HUD-free, Rez-free Tipping Interactions
Blews Daniels
Hello Linden Lab Team,
We build audience-interaction wearables (e.g., tip-triggered animation/sound). Today, auto-reacting to a supporter’s payment without HUDs or rezzed proxies isn’t possible because attachments receive no payment event and CLICK_ACTION_PAY is ignored while worn.
Could you consider these minimal, safe additions?
Attachment payment event
event avatar_money(key payer, integer amount, key txid) in scripts of the paid avatar’s worn attachments.
• Read-only; no debit; viewer shows a one-time disclosure; rate-limited.
Pay on attachments
Treat CLICK_ACTION_PAY on worn items as “Pay the wearer” to open the standard Pay Resident dialog.
Amount-aware Pay URI
secondlife:///app/agent/<avatar_uuid>/pay?amount=100&memo=SpankBank so attachments can present the official pay UI with a preselected tier (still user-confirmed).
(Optionally) A read-only llGetLastPayment() or an Experience callback covering the same ground.
These changes enable modern, creator-friendly interactions (performances, charities, club tools) while preserving user consent and platform safety. We’re happy to provide test content and help QA.
Thank you for considering this—many creators would use it immediately.
Best,
Blews Daniels, Embraced Designs
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