Over time, with new features being added, the once robust camera system has become a fight for every user from new to ancient;
You can't focus on rigged mesh properly in most cases and It's hopeless to ever focus on Animesh directly.
This is a polishing piece that would affect the initial impression on brand new users of SL - if I can't focus on something, it's going the be an immediate frustration with an essential skill.
In the face of everything else that makes SL frustrating to new users, I feel this one is an "easy" fix and assistive to their learning and one that should definitely be done sooner than later for the sake of user retention.
Example of camera focusing using shortcuts: