Request: "Objects on other parcels can hear and chat with avatars on this parcel"
tracked
Journey Bunny
In Land options, right below "Avatars on other parcels can see and chat with avatars on this parcel" please add a setting for objects as well. This would be for the public channel.
I'm particularly inspired by visiting a parcel with the game "Coin Clash" running, and rapidly being struck by over 100 shouted messages from a neighbor's parcel. The people I was visiting groaned "oh, that again? we have all that stuff blocked, block all the messages."
So, yay, blocking is an option, but imagine having to tell every visitor to block every new game someone comes up with that screams into their parcel?
And writing this reminded me of a concern I'd had with a neighboring parcel in the past: their 'friendly' barkeeper bot that listened to our chat and periodically chimed in, from the parcel next door.
Let's add a setting for privacy, please!
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SL Feedback
Thanks for taking the time to write this up — the request for a parcel-level control to prevent
objects
on neighboring parcels from hearing and/or chatting into your parcel (similar to the existing avatar visibility/chat option) is something that’s come up before.We found a duplicate in Second Life’s previous bug tracking system (Jira archive):
BUG-227809
(“Restrict Chat to Parcel”). Because this was raised previously, we’re setting your report to Tracked
and linking it to that issue so all comments and use-cases (like Coin Clash-style shout spam and listener/bot bleed-over) are consolidated in one place.We don’t have an ETA to share, but adding your details to the tracked item helps show impact and real-world examples. Thank you again for advocating for better parcel privacy and less cross-parcel chat spam.
SL Feedback
updated the status to
tracked