Request: Set physics shape type on Import
Journey Bunny
When we import mesh, we can attach a custom physics modle to the mesh. But, we have to rez in-world, then change the physics shape type from Convex Hull to Prim in order to use the physics we attached, then take back into inventory.
For
every
build with custom physics, this is a strange annoyance. For large
builds with many parts, this is crazy!Can there be an option in the uploader,
if
a physics mesh is included, to set physics shape type to Prim? A checkbox, maybe, on the Physics tab when a model is chosen?Log In