I have recently started to learn to capture video scenery and I reread this policy https://wiki.secondlife.com/wiki/Linden_Lab_Official:Snapshot_and_machinima_policy, and I realized it is very hard to reach the parcel owners for permissions, leading me not to take any video of their beautiful regions.
I was wondering if the permissions by the land owner could be displayed as parcel attributes so that the photographers and camera people could see them before they decide to take photos or capture videos.
There can be 3 levels or permissions for each image capture and video capture with defaults
For Image Capture:
  • Scene Capture Fully Permitted (default)
  • Scene Capture Conditionally Permitted (must read the parcel description)
  • Scene Capture Prohibited
For Video Recording
  • Scene Recording Fully Permitted
  • Scene Recording Conditionally Permitted
  • Scene Recording Prohibited (default)
"Conditionally Permitted" should be accompanied by a parcel description describing the condition of the permissions written by the parcel owner.
Separately for image and video, the permission set by the owner shows icon indicators just like fly, rez, and push options at the top of the viewer.
When the attribute is changed by the owner, the change should be recorded with a timestamp internally so Linden support can resolve issues if they arise between the landowners and the photographers/video recorders.
This also is completely separate from the permission of nearby residents who might be captured or recorded.
While this does functionally nothing in the system (yet), I believe It could help residents who like to share the beautiful sceneries of Second Life more safely without unintentionally violating the policy. The landowners also could remember to pay attention to the new attributes and advertise their locations as "Photoshooting spots" or "Machinima locations" to attract visitors.
This is just an idea but I hope something similar will be implemented so that I can post video capturing of the scenes of beautiful regions in Second Life more often.