SL has for a very long time supported dynamic shadows for up to two projector lights. This requests asks for:
  • A viewer-controlled count of shadow casting lights
  • Shadows on point lights
Note that this has technical implications in the viewer, namely how shadow filtering works. The shadow filtering in the viewer is handled as a post process that can filter up to four shadows in the viewer - ambient occlusion, sun/moon, and up to two projectors. This change requires changing how shadow filtering and sampling works, which in turn changes how shadows will look.