Undo / undelete
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Anastacia Bloodrose
I would like to see an undo button when terraforming, creating and editing. And also an undelete function for those times, when I forget to lock my objects.
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Kyle Linden
Merged in a post:
Undo delete from prim on Copy/Mod objects
BrianTopp Resident
I just spent four hours scripting and accidentally deleted my script from my game I am creating. I normally make a save a copy to my inventory back up but this time i accidentally deleted the wrong script. Can we please have a recover option from objects, photos, scripts etc that are inside rez objects that are copy/mod.
Kyle Linden
Merged in a post:
Quick and Easy, undo deletion. Restoring to previous position/orientation
Domitan Redenblack
Yes, once every 8 years or so, I delete the skybox I am standing in.
facepalm
Is there an "easy" way to restore it from trash to the extact XYZ and Rotation etc it was before deletion? Unfortunatly Ctrl-Z doesn’t undo thisHow about an easy way to undo deletions that restores their orientation and position
Right now this is incredibly painful.
Kyle Linden
Merged in a post:
Undo feature
Sterling Ronzoni
Sorely missing from the prim edit window is an undo feature, which should be multiple levels, much like is common in word processors.
How many times have you moved, reoriented, reshaped, retextured, or changed a prim or linked prims and then realized that you made an error and wanted to be able to just click UNDO, so you can start again? With me, it happens often!
Pat Perth
I don't know this counts as "easy" bit for any buildimg subject to the risk of deletiom I write the coordinates of the position an rotation data in the the description of the building.
Domitan Redenblack
Pat Perth.. excellent idea. I will do that.
quadrapop Lane
You can restore from inv to co-ord location using FS - BUT - you need rez rights at 0.0.0 of the region within which you are restoring so it usually does not work.
Domitan Redenblack
quadrapop Lane
Very interesting, and would be nice for LL to have an easy recovery from this catastrophic fumble
Emma Krokus
Ctrl-z does not undo texture changes. That would be a very welcome additional function.
SarahKB7 Koskinen
Already exists as a keyboard shortcut;
CTRL-Z Undo
CTRL-Y Redo (undo the last Undo)
Sterling Ronzoni
Ideally, the new undo button would be pared with a redo button, as well.
Dictatorshop Resident
Sterling Ronzonir Re-do is control/command y
Ciaran Astral
Already exists - Ctrl Z with the linkset or linked prim selected
Sterling Ronzoni
Ciaran Astral,
If so, it should also be available by a button on the Edit window.
How many levels can it undo?
Gwyneth Llewelyn
Sterling Ronzoni less than you need 😂
Ciaran Astral
Sterling Ronzoni idk man the UI is cluttered enough already - ctrl z is pretty universal, we don't need more buttons.
Sterling Ronzoni
Ciaran Astral, Opinion noted but with disagreement.
Ecko Soulstar
Ciaran Astral Perhaps it could be an option in the build settings, to use one or the other, or both. 'Use menu for undo/redo' OR 'Use Hotkeys' or 'Use Both'
Keep the UI to user preference, and still include both. I would Never use a menu undo, and wouldn't want to see it, for the reason you stated. They've cluttered it up enough. But there could be a way in preferences maybe.
SkyeRyder Varriale
Absolutely!
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