Build A Road Bridge Between Copperfield Heights and Traditionals (@ All Hours & Copperfield Crossing)
complete
SarahKB7 Koskinen
Copperfield Heights theme is connected to the nearby Traditionals theme with the Copperfield Crossing water region, located halfway between All Hours (Traditionals) to its east and Santana Grove (Copperfiled Heights) to its west.
Water travel between the two themes is easy, both sides have good sized boat rez areas. But there's no way to drive a road vehicle between the two themes yet.
Could a future road link could be built between the two themes by building a road tunnel or a TALL road bridge? (Please make the bridge very tall, preferably like the railway bridge already located between the Welcome Hub and Log Homes theme sims!)
On the All Hours east side, there is a good sized east-west double lane roadway that ends abruptly at the shoreline and a boat rez area. The road could be extended westwards and link to the Copperfield Heights theme relatively easily.
The existing boat rez area in All Hours could be shifted out of the way to elsewhere, allowing the continuation the All Hours road further westwards (by road tunnel or road bridge) through Copperfield Crossing and connecting to the Copperfield Heights road network.
Once again, if you do agree with a bridge idea, please build that bridge TALL! Tall enough to allow tall masted sailing ships under the bridge spans!
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Oatmeal Linden
marked this post as
complete
Hello Sarah! Planning and scheduling has been completed for this issue.
Oatmeal Linden
marked this post as
in progress
Hello Sarah! These regions are still under development and their infrastructure may be updated at some point in the future.
Saz Ninetails
Get an amphibious vehicle and sail across, problem solved.