Currently the entirety of the interior linkset is set as a "Clickable" object.
This is because the touch handling script is in the root prim of the object, and checks when the configuration buttons are clicked.
Ideally, the interior meshes would be set to have the "None" click action, while the buttons remain the same.
This would improve visual feedback to Residents on what is and is not clickable, especially in a place where buttons are likely to be used (EG: Vendor navigation buttons).
See the attached image where the cursor shows the floor as clickable, even though no action takes place upon clicking.

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