Four Bellisseria SLRR switches named Guide acting as derails
complete
AlettaMondragon Resident
First of all, thank you for fixing the broken switches on the Heterocera railroad and also for placing so many switches on most of the Bellisseria network which had been missing until now, Abnor Mole!
I found 4 of these newly placed switches that are named Guide. The root prim of each is green, their guides remain Alternate Guide on both tracks regardless of the switch position, and each acts as a derail because it is named Guide. Hitting them with a railway vehicle brings the funny but uncomfortable result seen in the screenshot.
The first two are in Artesian Spring at https://maps.secondlife.com/secondlife/Artesian%20Spring/180/44/26 and https://maps.secondlife.com/secondlife/Artesian%20Spring/209/76/26
The third one is at https://maps.secondlife.com/secondlife/Poplar%20Springs/67/55/26
And the last one is at https://maps.secondlife.com/secondlife/Highland%20Fling/143/51/26
I'm not sure if these are work in progress yet, but they make this section of the Newbrooke-Chalet Loop problematic in their current state.
The parcel names in Artesian Spring are mixed up as well, the large parcel got the Protected Land - Rez Zone name and the rez zone is named Protected Land.
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Oatmeal Linden
updated the status to
complete
This has been completed. Thank you for the report!
Oatmeal Linden
updated the status to
under review
Hello Aletta! Thanks for the report! We have forwarded the issue to the SL Studios team for review! We are unable to provide an ETA for any resolution, but will update when we can! :-)
animats Resident
Oh, that's why those junctions are so badly behaved. Good find!