Four sandbox regions in Sansara have incorrect water heights.
tracked
animats Resident
This is only cosmetic. Almost all mainland regions have a 20m water height. Some inland regions have other water heights. which is fine. That's how mountain lakes and rivers work. There are four exceptions, regions at the edge of the world with non-standard water heights. This produces a discontinuity in SL's infinite ocean.
These edge regions all have a 7m water height, instead of the usual 20m.
- Sandbox Wanderton
- Sandbox Cordova
- Sandbox Newcomb
- Sandbox Goguen
They don't have deep lakes or anything. They're mostly flat land. This is probably some artifact from the early days of SL. It may not be worth fixing but is worth logging.
Attached is a screenshot of what that does, from Firestorm.
I happened to encounter this in Sharpview experimental viewer testing. It raised an internal warning and so I had to chase it down.
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Oatmeal Linden
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tracked
Hello animats! If there is a water height difference between adjacent regions, there is indeed a visual disruption of the water panel at the region boundaries.
For the public sandboxes, this may be an historical artifact from when they were created, or moved into their present location, or it may aid those that "lose" an object below the terrain panel.
As it does not disrupt their intended function, we will mark this as tracked for any future updates for these regions.