partial Windlight Setting using LSL during Collision (VolumeDetect)
DelicateSoul Resident
I'm trying to set a specific Windlight for a small area (30x30 meters). My approach works for a few seconds until the region Windlight (day cycle) apparently "reverts" the temporary setting.
The script is placed in a prim (phantom), and avatar entry is detected using llVolumeDetect.
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DelicateSoul Resident
oh ooops... there is a different between the 2 kind of WL's
the one does work fine - the other one don't
the first one you can use (fixed env)
the second on you shouldn't (dayzycle)
...if i understand it right
DelicateSoul Resident
To reproduce the error, I subdivided a plot of land and populated it with different WLs (Windlights). The green object contains the script that is supposed to change the WL. Depending on which plot you're on, it either works or it doesn't. As you can see, it's the same item. You might say: okay, it can't work because it's in a different plot... well, I copied the green object again and placed it in the plot where it doesn't work. The only difference between the two plots is the underlying windlight.
the shown RED MAKRER on the ground describes the several lands/plots/parcels
feel free to come, look and check on https://maps.secondlife.com/secondlife/Town%20Blue%20Port/142/99/21