The PRIM_PROJECTOR flag in llGetPrimitiveParams() returns the following script error: llGetPrimitiveParams error: Param 1 error, unknown parameter. The Wiki indicates this is to protect the UUID of the returned texture parameter from bypassing object permissions. However, by turning this entire function off we can not request other useful parameters such as FOV, Focus, and Ambiance. These have become more important with PBR. Please just have the flag return NULL_KEY for texture so we can at least get the other settings?