Unhelpful "Internal server compile error" when list includes void function call
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Qie Niangao
Nonsensical inclusion of a void-valued function call (e.g., llDialog) in list initialization generates "Internal server compile error" (with cursor at top of script source) when Mono-compiled, whereas non-Mono compiles but gets heap error at runtime.
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Hello, and thank you for your detailed bug report regarding the 'Internal server compile error' when a void function call is included in list initialization. This issue has been brought up in the past and is currently tracked. We understand the frustration of encountering such errors and the importance of having them flagged accurately within the script. While we have no estimate on when this might be resolved, please keep an eye on future updates. We appreciate your input and hope you continue to share your insights to help improve Second Life. Thank you!