Add unsit target
planned
Zi Ree
Rationale
We have sit targets to define where an avatar should sit on a linked object. But when standing up, it's always at that exact same position. This is awkward for things like vehicles where the user will unsit inside the vehicle instead of stepping out gracefully. This goes together with a possible unsit event as proposed here: https://feedback.secondlife.com/scripting-features/p/unsit-events
Proposal
- Add a possibility to let us define the exact spot and rotation where the avatar will be positioned/moved to at the moment of unsitting.
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Mars Tamale
Would be very useful indeed
Tonya Souther
I wrote code in my furniture to move the seated avatar before unsitting, but that only works, obviously, if you do the unsit from the script. This is definitely a Good Idea.
Dictatorshop Resident
I really love the idea of this. I find I end up killing the physics on much of my furniture due to the issue, with a dining table or desk for example, because otherwise when people stand they go zinging into the ceiling. Same for some sofas where you stand and get thrown through the wall behind you. It has been a peeve of mine for years!!!
Alix Sable
Dictatorshop Resident Just today, I have a hot tub pool under a pergola, and standing up leaves me trapped "standing" on top of the water. So now the pergola has to have no physics in order to get out.
Signal Linden
Zi Ree Thanks for the feature request. This sounds a bit like two issues:
- Add llUnsitTargetmethod
- Add ability to play animation/sound before an avatar sits up
I'm pretty sure the first one is feasible, but the second may need some more consideration and details. Would you be able to break the requests into two separate posts?
Zi Ree
Signal Linden: Absolutely. I will keep this one for llUnsitTarget and create a new one for the unsit action.
Woolfyy Resident
Signal Linden A useful prim feature would also be auto unsit in prims feature, that way you can easily do an elevator with click on prim with auto unsit ... for example on a floor or to enter a build sitting on it, with the ava being positioned where needed and directly unsit i-e no extra script needed.
Signal Linden
planned