Landimpact as llGetObjectDetails
complete
Tantrica Banana
Maybe i am missing something, and if so i will be thankful for being corrected ,but to my knowledge there is no parameter that shows the Landimpact of an object, correlating to "Area Search" in the "World" menu.
This means, if I edit an object, the edit-window shows one value, but
OBJECT_PRIM_EQUIVALENCE
OBJECT_PRIM_COUNT
OBJECT_SERVER_COST
show different values. Sometimes one of these matches the Landimpact, other times not so. Can we please get this parameter OBJECT_LAND_IMPACT ?
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Spidey Linden
complete
Lucia Nightfire
OBJECT_PRIM_EQUIVALENCE is land impact.
What could be happening is Area Search is caching certain data and not updating it correctly.
Tantrica Banana
Lucia Nightfire
Thank you for your feedback
I thought so too, but the behaviour is not consistent..
i have an object that moves across my region, sweeps with a sensor a list of all rezzed items and does an llGetObjectDetails on the found items - when i do that, the OBJECT_PRIM_EQUIVALENCE varies in the result, but sometimes only, not always, compared to when i query the OBJECT_PRIM_EQUIVALENCE with a script inside that very object. I have not yet figured any pattern there..
would you know why?
Lucia Nightfire
Tantrica Banana
Does the problem object change links, scale, physics, pathfinding properties, sculpt map, alpha mode, PBR rendering, etc. via script periodically? Those can impact land impact.