Possibility to limit sound in non-HUD attachments to the avatar it is attached to
tracked
Kim Zen
Currently, the only way to play sounds for only the avatar wearing an object is to use llPlaySound in an object attached to the users HUD.
Sometimes, a creator might want to play a sound only audible to the avatar wearing a particular non-HUD object. The only way to achieve this currently is by force attaching a separate HUD-object using RLV. Without RLV it is impossible.
A function along the lines of llPlaySoundForWearer and/or llPlaySoundForOwner would be a great addition.
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updated the status to
tracked
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Issue tracked. We have no estimate when it may be implemented. Please see future updates here.
RavenRatioBlack Resident
hoo yea supper useful
Pixel Core
Yes please!