Avatar attachments STILL failing to appear in busy regions
needs info
animats Resident
This old bug is still present, despite claims to the contrary. See the attached picture.
Nude and broken avatars are on display for many minutes.
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animats Resident
This looks like a problem in Firestorm 7.1.9. I've been going back and forth between 7.1.9 and 7.1.11 at Warehouse 21, with 68 avatars present.
7.1.9 is prone to avatars stuck in cloud mode and avatar attachment loading failiures. In 7.1.9, four minutes after login, most avatars are still in pink cloud mode, a few are missing attachments, and some are fully loaded.
7.1.11 does not seem to have either problem. In 7.1.11, all avatars load successfully within 90 seconds.
(All on LInux, 6 CPUs, NVidia 3070)
Maestro Linden
needs info
Maestro Linden
animats Resident could you visit one of the big regions again, and attach a viewer log from the session if the missing-attachments issue reproduces? I can't immediately reproduce this myself - other agents' attachments appear to load properly when I visit 'Exhale Dance Club' with an empty cache.
I agree Monty's comment that it's suspicious for the "lost packets" stat to be 2 when in-world objects are failing to appear.
Maestro Linden
Hi Animats, thanks for the report. That 200mbps bandwidth usage indeed seems suspicious and possibly responsible for some level of packet loss in the UDP messages announcing avatar appearance. Out of curiosity, what is your viewer bandwidth slider set to? Do you have an idea if the majority of incoming data is asset fetches from the CDN?
Monty Brandenberg
> Bandwidth: 1500 kbit/s
Which will apply to UDP traffic.
I would like to see the viewer log from such a session. Just don't use this tool for that. :(
Add'l: Also want to verify that that packet loss report was accurate for the target region. Only 2 lost UDP packets? animats Resident