When taking a snapshot with Screen Space Reflections (SSR) enabled in the viewer, reflections visible on reflective surfaces in the viewer window are not captured in the resulting snapshot. This results in a discrepancy between what the user sees in the viewer and the final saved image. Steps to Reproduce: Enable Screen Space Reflections in the viewer settings (Graphics -> Advanced Lighting Model -> Reflections -> Screen Space Reflections). Position your avatar in a location with reflective surfaces (e.g., near water, mirrors, or shiny objects). Ensure that reflections are clearly visible in the viewer window on those surfaces. Take a snapshot using the in-viewer snapshot functionality. Observe that the saved snapshot does not include the reflections that were visible in the viewer. Expected Result: The saved snapshot should accurately capture all visual elements present in the viewer window, including screen space reflections. Actual Result: The saved snapshot is missing the screen space reflections, resulting in a visually inconsistent image. Workaround: None known. Affected Versions: [Specify affected viewer versions] Attachments: Snapshot_001.png - Result of the snapshot showing the missing reflections. Viewer_Screen_Snip_Capture.JPG - Screenshot of the scene as seen from the viewer in-world, with reflections clearly visible.