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Scripting Features

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Game Controller Input
Add the ability to receive input from game controllers such as joysticks, Xbox controllers, etc. This will allow the creation ofhHelicopters and planes that use analog input from console controllers, attachments that control drones, arcade games, cranes, machinima puppetry, etc. This new feature will be implemented by adding a LSL event game_control(...) which script authors can use to capture and respond to input from users. For further details, see https://wiki.secondlife.com/wiki/Game_control
14
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planned

Add unsit target
Rationale We have sit targets to define where an avatar should sit on a linked object. But when standing up, it's always at that exact same position. This is awkward for things like vehicles where the user will unsit inside the vehicle instead of stepping out gracefully. This goes together with a possible unsit event as proposed here: https://feedback.secondlife.com/scripting-features/p/unsit-events Proposal Add a possibility to let us define the exact spot and rotation where the avatar will be positioned/moved to at the moment of unsitting.
12
·

planned

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