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Server Bugs

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Incorrect online status received by simulator when sending an IM while a user is logging out.
Sending an IM right as a user goes offline fires back an OnlineNotification right after the offline notification. I assume this is a racing condition on the server side. The issue comes from the fact this then leaves the user in a permanent online state on your end unless you relog / send another IM. Example: [11:34:14] Kalimaru: Gotta dash [11:34:19] Willow (kalimaru) is offline. [11:34:20] TrishAce: ok [11:34:21] Willow (kalimaru) is online. [11:45:35] TrishAce: <testing> [11:45:35] Willow (kalimaru) is offline. [11:45:35] User not online - message will be stored and delivered later. In this example, the notice at 11:34:11 is wrong, the user went offline. Sending an IM later (while they are offline) then correctly syncs the status as you see here
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